“The dead, they get around.”
– Eric, Regent of Old Boulevard

The club called Prohibition is now at the center of three vampires’ Requiems. Eric, lord of the local vampire turf, owns Prohibition and resides secretly inside — it’s the castle and capitol of his Kindred fief. Archie, the waifish former drug-dealer put into Eric’s foster care by Brother Cassius on behalf of the vampire church called the Lancea Sanctum, now works as the club’s special bouncer — it’s Archie’s job to deal with the club’s vampire customers. Dr. Jarod Walsh, a recently deceased surgeon, is now a resident of Eric’s domain, and earns his keep by using his mystic sight to keep watch over the club — and otherwise upholding Eric’s will in the domain.

These three vampires all spend their nights around Prohibition, but their three nights are not so similar. Three similar threads do run through their Requiems, though. From Thursday through Friday to Saturday, those threads are revealed.

ERIC: What did I do to deserve this kind of trouble?
ROMEO: Has it been your experience that you ever have to do anything? Don’t this shit just go around? Aren’t we always stepping on somebody?

At the Table:
For the PlayersIn play, here’s how this works: This story spans three nights, with each night seen through the eyes of a different character. On your character’s night, he’ll appear in every scene. When it’s not your character’s night, you’ll have to be patient because you’ll be allowed to take actions only when you’re in a scene with that night’s “starring” character. You won’t be allowed to do any but the most basic things “behind the scenes” on those nights. (To get all three nights into a single night’s game session, we’re going to have to haul ass, so don’t worry about being bored.)

Note that, as this story unfolds, each of you will be exposed to information that your character doesn’t have. Don’t abuse that privilege.