Welcome. What the hell is this?
This site’s an experiment. For a couple of years, I’ve been keeping online journals like this one, just for the benefit of players in whatever chronicle I was running at the time. Now I’m opening the blinds and letting anyone who wants to peek inside.
So what you’re seeing is a revision, and in many cases a complete rewriting, of actual play sessions and background information from the past year or more. Thus, a lot of this stuff isn’t finished yet. That’s kind of the point. This stuff will never be finished. Instead, this site will continue to develop and expand as I’m able to rewrite old notes for a broader audience and as we continue to play out this chronicle.
What you’ll find here is just one example of how Vampire: The Requiem can be played. You’ll also find storytelling advice, house rules, gameplay variations, characters and story ideas to steal for your own game, all presented as they come up in play in our chronicle. Here and there, you’ll also find peeks at future books and new game mechanics as we try out new materials in play.
Comments are welcome, but please keep in mind that this isn’t some kind of “official White Wolf chronicle.” (Not yet, at any rate.) The Atlanta you find sketched out in here — with its renegade court and fractured Sanctified sects — may or may not be the Atlanta in your World of Darkness.
If it is, don’t be shy. Tell us how you’re using this stuff, no matter how slightly. Maybe you’re just using Mr. Never’s name for a character in your own chronicle (I didn’t make that name up, I swear), or maybe you’ve decided that Detective Lou Parker will turn up in your own city of the Damned. It’s all fair game.
One night, maybe we’ll get to incorporate part of your chronicles into ours. Maybe your nomad will land at Hartsfield-Jackson airport after midnight to warn the Prince that Belial’s Brood (see Belial’s Brood) in on the move. (But which of Atlanta’s two Princes will he warn?) Maybe your vampire’s ghoulish Retainer will come to Atlanta to sell secret covenant magics in exchange for the Embrace and some nice, fat turf. In time, the many stories unfolding in the many cities prowled by the Kindred may interact, weaving threads from dozens of chronicles into several possible worlds of darkness.
But I’m getting ahead of myself. For now, let’s play.